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What if a 4X space game were available for Linux?

I can create a linux binary but I don't have the mean to test it simply. If you are still OK with that, I will do it.

Hey, I don't mind -- seems like about half the games here come out completely untested.

I have added a linux version however be careful, I've had an error on one of the plugin I use during export. If it does not work, I will need to check the impact and update.

Apologies -- I'm behind on my upgrades and my glibc is too old.  I'll get back to you when I get around to updating.

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Just gave it a fast try and got a

free(): invalid pointer

Aborted                    (core dumped) ./Heliosyn.x86_64

I havent had a chance to look that up, but after dinner I might give it more of a go. 


Side Note: it runs just fine in wine if you get the windows exe. 

It doesnt seem to be a godot issue in general, a lot of people talk about libs failing that are doing that. I am guessing the error you got is part of this issue.